Monday, 6/4/18- A Day

JASON Project Operation Terminal Velocity- Expedition 2: A Universe of Motion- Stage 2- Speeding Up, Slowing Down, Spinning Around

Learning Tasks:

  1. Do Now– Watch this video. How does the science of projectile motion and parabolas help a football punter? Then watch this video. How do engineers design the half pipe so that snowboarders can get more air time & perform more tricks?
  2. Articles & Guided Reading Questions
  • Acceleration– This article defines acceleration as a change in velocity and explains why acceleration is a vector quantity. The article also describes how to calculate and graph acceleration.
  • Non-Linear Motion– This article describes projectile motion and circular motion. The role of gravity and inertia in projectile motion is discussed, as well as other factors affecting the aiming of a projectile.

*Links to the above articles as well as guiding questions to accompany them are found in Google Classroom.

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Wednesday, 5/30/18- B Day

JASON Project Operation Terminal Velocity- Expedition 2: A Universe of Motion- Stage 2- Speeding Up, Slowing Down, Spinning Around

Learning Tasks:

  1. Do Now– Watch the video. How does position, velocity, and acceleration define how a running back moves?
  2. Articles & Guided Reading Questions
  • Acceleration– This article defines acceleration as a change in velocity and explains why acceleration is a vector quantity. The article also describes how to calculate and graph acceleration.
  • Non-Linear Motion– This article describes projectile motion and circular motion. The role of gravity and inertia in projectile motion is discussed, as well as other factors affecting the aiming of a projectile.

*Links to the above articles as well as guiding questions to accompany them are found in Google Classroom.

Wednesday, 5/23/18- B Day

JASON Project Operation Terminal Velocity- Expedition 2: A Universe of Motion- Stage 1- On the Move

Learning Tasks:

  1. Do Now- On the lined piece of paper: Describe a play in football (or a homerun in baseball or movement in any sport). Watch the video. Now explain that play using scalars (distance, speed) and vectors (displacement, velocity).
  2. Continue to work on the following reading assignments:

Articles

  • Talking About Motion– This article describes how all motion is relative to a reference point. The article also covers the difference between distance and displacement and the use of vector arrows to describe movement.
  • Rates of Change– This article defines rate as the amount of change in any measurement over time and gives several examples.
  • Speed- A Scalar Quantity– This article discusses three different ways to examine speed–instantaneous, constant, and average speed. The article also describes why speed is a scalar quantity and how to calculate and graph speed.
  • Velocity- A Vector Quantity– This article defines velocity as a vector quantity representing both speed and direction and distinguishes it from speed. The article also describes how to calculate and graph velocity.

*Links to the above articles as well as guiding questions to accompany them are found in Google Classroom.

Monday, 5/21/18- B Day

JASON Project Operation Terminal Velocity- Expedition 2: A Universe of Motion- Stage 1- On the Move

Articles

  • Talking About Motion– This article describes how all motion is relative to a reference point. The article also covers the difference between distance and displacement and the use of vector arrows to describe movement.
  • Rates of Change– This article defines rate as the amount of change in any measurement over time and gives several examples.
  • Speed- A Scalar Quantity– This article discusses three different ways to examine speed–instantaneous, constant, and average speed. The article also describes why speed is a scalar quantity and how to calculate and graph speed.
  • Velocity- A Vector Quantity– This article defines velocity as a vector quantity representing both speed and direction and distinguishes it from speed. The article also describes how to calculate and graph velocity.

*Links to the above articles as well as guiding questions to accompany them are found in Google Classroom.

Monday, 5/14/18- A Day- Maker Monday

Learning Objective:

  • Students will generate inquiry questions

* Lesson today from John Spencer’s The Creative Classroom. Check it out!

Learning Tasks:

  1. Do Now- Watch The Power of Creative Constraints
  2. Maker Monday– Phase 1: Look, Listen, & Learn– Survey each of your classmates using the options you created. Make sure to write your data in the table. Individually, create a bar graph or a circle graph demonstrating the data. Share your results with your LAUNCH team. What trends do you notice? What
    will that mean in terms of creating an engaging sport?
  3. Maker Monday- Phase 2: Ask Tons of Questions– What kinds of questions would someone have about your game? Think about all the questions that they will need to know? (i.e. What are the rules? What are the roles?) List 5 questions in your handout. As a team, share your questions. Add the questions to chart paper and individually add any additional questions that your group came up with to your handout. Do a Gallery Walk to look at the questions of other LAUNCH teams and again add questions to your handout.