Monday, 5/14/18- A Day- Maker Monday

Learning Objective:

  • Students will generate inquiry questions

* Lesson today from John Spencer’s The Creative Classroom. Check it out!

Learning Tasks:

  1. Do Now- Watch The Power of Creative Constraints
  2. Maker Monday– Phase 1: Look, Listen, & Learn– Survey each of your classmates using the options you created. Make sure to write your data in the table. Individually, create a bar graph or a circle graph demonstrating the data. Share your results with your LAUNCH team. What trends do you notice? What
    will that mean in terms of creating an engaging sport?
  3. Maker Monday- Phase 2: Ask Tons of Questions– What kinds of questions would someone have about your game? Think about all the questions that they will need to know? (i.e. What are the rules? What are the roles?) List 5 questions in your handout. As a team, share your questions. Add the questions to chart paper and individually add any additional questions that your group came up with to your handout. Do a Gallery Walk to look at the questions of other LAUNCH teams and again add questions to your handout.
Advertisements

Monday, 5/7/18- B Day- SBAC (7th grade) Schedule- 6, 5, 4, 7, 2, 3, & 1- Maker Monday

Learning Objective:

  • Students will define their audience, create an audience survey, and display the results of the survey in a graph

* Lesson today from John Spencer’s The Creative Classroom. Check it out!

Learning Tasks:

  1. Maker Monday– Phase 1: Look, Listen, & Learn– Divide your questions so that each member of your group has one question and write your question in your Survey Question organizer. Turn your question into a multiple choice question by using the table format in your Survey Question organizer.
  2. COMPLETE Final Model/Explanation- Watch the phenomenon again carefully. Also check out this person floating in the Dead Sea, these large floating ducks, and floating lemons but sinking limes. What determines whether something sinks or floats? On the white paper, draw your ideas of what you have learned is happening when something sinks or floats.
  3. COMPLETE Self Reflection for the Unit on Density– Refer to page 8 in your ISN for directions on how to write a Self-Reflection. Use the Google Doc in Google Classroom to type your responses in the light grey boxes for each of the steps.

Home Learning-

  • Density Assessment tomorrow 5/8
  • Self Reflection for Unit on Density due tomorrow 5/8
  • Final Model/Explanation due tomorrow 5/8

Monday, 4/23/17- B Day- Maker Monday- Create A Sport

Learning Objective:

  • Students will define their audience, create an audience survey, and display the results of the survey in a graph

* Lesson today from John Spencer’s The Creative Classroom. Check it out!

Learning Tasks:

  1. Do Now– Watch the Design Challenge video. On the Investigate the Challenge organizer, jot down observations and any questions that you have. Share any questions you have with the class.
  2. Introduce the LAUNCH cycle- Watch the The LAUNCH Cycle video.
  3. Phase 1: Look, Listen, & Learn– Break into LAUNCH team groups of four students. Create a list of four survey questions using the sentence stems and write them in your Survey Question organizer. Divide your questions so that each member of your group has one question and write your question in your Survey Question organizer. Turn your question into a multiple choice question by using the table format in your Survey Question organizer. Survey your classmates and record your data using the table in your Survey Question organizer. Create a graph of your survey data on graph paper.

Monday, 4/16/18- A Day- Maker Monday (Part 3)

Learning Objectives:

  • Students will get the feel of a design approach and get a taste of each design “mode” (empathize, define, ideate, prototype, test).
  • Students will see the value of engaging with real people to help them ground their design decisions, that low-resolutions prototypes are useful to learn from (take an iterative approach), and to bias toward action (you can make a lot of progress in a little bit of time if you start DOing).

*Lesson today from The Wallet Project. Check it out!

Learning Tasks:

  1. Do NowInvent a School for Ninjas
  2. Video Segment– For some inspiration before the final steps of the Wallet Project, watch these Brilliant Kid Inventors on Ellen!
  3. Maker Monday– The Wallet Project– Review Steps 1-4 and 5-7. Continue with the last steps 8 & 9.

prototyping materials: construction paper, tape, colored pencils, markers, scissors, aluminum foil, paper clips

Monday, 4/2/18- B Day- Maker Monday (Part 2)

Learning Objectives:

  • Students will get the feel of a design approach and get a taste of each design “mode” (empathize, define, ideate, prototype, test).
  • Students will see the value of engaging with real people to help them ground their design decisions, that low-resolutions prototypes are useful to learn from (take an iterative approach), and to bias toward action (you can make a lot of progress in a little bit of time if you start DOing).

*Lesson today from The Wallet Project. Check it out!

Learning Tasks:

  1. Do NowA Step By Step Guide for How to Become a Super Hero
  2. Video SegmentThe Design Thinking Process
  3. Maker Monday- The Wallet Project– Review Steps 1-4. Continue with Steps 5-7